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Refrigerator Experience
This experience was produced for the grand opening of a new appliance factory. Users could explore the design and features of the appliance while loading the refrigerator and freezer with food items. Haptic feedback alerted users of boundaries within the door bins and drawers. This project was assembled in 3ds Max and produced in Unreal Engine 4. I utilized baked lighting, dynamic lighting inside the fridge and dynamic outdoor lighting for animated tree shadows. Starting with cad, the majority of time was spent optimizing components while maintaining the integrity of the design.
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